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  • Foam Blast has made a flywheel-powered Jolt! The operation of the blaster is the same as an ordinary Jolt, but with flywheels!

    WalcomS7's video about it: https://www.youtube.com/watch?v=F53xhTWq39w

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    • Interesting. Kinda like putting a 350-cube V8 into an Austin Mini. Fun in short spurts, but debatable over long-term.

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    • I wonder if it would be possible to make something like that in a barrel extension. Then you could connect it to all your favourite springers and boost the ranges.

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    • That's an interesting idea Cerr. An afterburner barrel attachment. ¬†That might even be practical. Hmmm ...

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    • At least two modders on the Facebook Nerf Modders Welcome page (FNMW?) have displayed their prototypes of this very idea. What an exciting time to be alive! ūüėć

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    • IMG 0350

      Booster barrel extension

      Well, I tried it myself. I took an old Recon barrel and glued a Barricade flywheel cage and battery pack to it. Now all I need are some good batteries. 

      I tried it on a Retaliator and was getting a few feet more but I think the flywheels aren't spinning fast enough so more power is required.

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    • The barricade flywheels are not spaced for elite darts.¬† So batteries wont change much.¬† However, you can cut some paper strips and wrap them around the flywheels, and that kinda fixes the problem.¬† When I modded the barricade I used textured paper and then super glued the ends.

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    • Better to borrow the flywheel cage from a Stockade and transplant the Barricade's wheels and motors (if you must retain stock parts). But I really think there is no point of doing that work unless you achieve really mind-blowing performance. So LiPo it up, and use aftermarket everything! Wire, flywheels, motors, switches, even the cage itself...

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    • @Mojo: I couldn't agree more.

      @Cerrwiden: I'm guessing that you're not seeing a tremendous increase in range or power because the FPS of the Retaliator, and the FPS of the Barricade are probably not that different.  Somewhere around 70 FPS.  If you were to look at the firing cycle in slo-motion, you'd probably see the dart experience the majority of its acceleration after being fired out of the Retaliator.  The fully accelerated dart would then hit the Barricade flywheels turning at approximately the same speed, maybe a tad bit faster. Net result, not much, if anything.

      To Hogan's point, the Barricade is a poor starting point.  As Mojo said, you'd want to start with a Stockade, Demolisher, or Stryfe flywheel cage, then put RM2s, Meishels, Honey Badgers, or Rhinos, and a corresponding 2S/3S pack on it.  That would increase the muzzle velocity from 70 FPS to around 120 FPS, which you would definitely notice.

      But kudos for implementation. You are definitely on the right track !

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    • That's totally true. I would use something better but Barricades are all I have for spare flywheelers. That's why I'm getting better batteries to try out. I think if I ever got a new stryfe or something I would use it for this. It was really a proof of concept to see if it would be practical.

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    • Well you did a damn fine job, sir¬†!

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    • a bunch of modulus barrel extentions (you know the ones...) each with flywheels.

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    • That's, impressive.

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    • we are talking about a single shot and yall are trying to make it a longshot

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    • A FANDOM user
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