I just said that the fps for the rifle (blue part of the motoblitz) is 74 fps and that the fps for the shotgun (white part of the motoblitz) is 49 fps.
The semi-auto rifle hits 74 fps and the shotgun hits 49 fps.
@SkeemEastwood I didn’t say I saw that anywhere, I’m just saying that it would have to be upgraded to 130-140 fps to be effective. The DZ Spectrum hits 100 fps and so you can’t really have an effective “sniper rifle” that hits under 130 fps as stated somewhere on Reddit. I don’t have access to Reddit right now so I can’t really like you to the post.
@FrostStorm131 I’m not saying that running IMRs on stock circuits are a good idea but some of use to not have the skill/resources to do a full rewire or the money to commission someone who can. So yes, I was talking about that.
Nerf Fortnite 6-SH (66 fps): If the Nerf Elite 2.0 Trailblazer is too big for you then get this and do not put the muzzle on.
Nerf Fortnite B-AR (73 fps): Decent design but inconsistent performance. I’d like to cut the barrel off right after the fore grip and see what performance we are getting then and if it’s actually is usable.
Nerf Fortnite SMG-L: One of the only Stock-Class Semi-Auto Carbines and it can be used effectively if used right.
Nerf Fortnite SMG-Zesty: Cool looks but I wouldn’t get it if I couldn’t convert it to pump action. You cond run it semi-effectively but don’t expect much out of it.
Nerf Hyper Mach-100: It’s like a full-auto shotgun but worse. Don’t get it.
Nerf Hyper Rush-40 (112 fps): Too inaccurate for my taste now that I have the Nerf Rival Kronos. The logic of hyper is accuracy by volume of fire but the hopper feeds too inconsistently.
Nerf Hyper Siege-50: Just no. Doesn’t feed. Just no. No. NO. Disappointment.
Nerf Modulus Recon MKIII (69fps): You can get it but there are reports of jamming and a pump action blaster is going to be more effective. If you can get a hold of a Nerf Elite Retaliator barrel you can upgrade this to have pump action but get an upgraded spring bc the barrel will reduce performance.
Adventure Force Matrixfire: I’d mod this to have a 3d printed magwell and IMRs or a lipo. Other than that don’t get it.
Buzz Bee Air Warriors Exterminator: I would get this with a upgraded spring if there’s was a pump action kit but there sadly isn’t. Again, you can get it but don’t expect much.
Adventure Force Tactical Strike Conquest Pro: The reload takes too long and is too awkward. I wouldn’t get it.
Adventure Force Tactical Strike Monolith: Too low Capacity, Too Low Rate Of Fire, To Inaccurate. No one should get this.
Dart Zone Tomahawk 60 (104 fps): Looks like it’s discontinued or not sold anymore… I wonder why. There are reports that it doesn’t work out of the box (target reviews before it was taken down) plus some modules like coops seemed to have lower velocity while other reviewers got higher muzzle velocities. Also don’t make me bend my darts. I don’t have one and won’t get one but I’d like to get an upgraded version of this.
Dart Zone Max Stryker (150 fps): Good performance. I’d replace the horizontal grip for a Foam Pro Shot Vertical Grip and I’d also replace the stock with an Adventure Force Tactical Strike Buffer Tube Stock. Don’t use the scope. If you go really fast the locks might give you an issue. I’d get the Adventure Force Tactical Strike Nexus Pro over this as has the perfect configuration and it will cost less to have it ready for battle.
Dart Zone Pro MK-3: No. Just No. Inconsistent feeding… with darts… unacceptable. And it’s relatively inaccurate. Don’t buy this. Hopefully the Dart Zone Pro MK-3.1 is a refined version of this.
Nerf Fortnite HR (70 fps): I can argue that this can be used effectively when it is heavily upgraded (130-140 fps) and used in a specialized role but other than that it’s going to be useless.
Nerf Elite 2.0 Motoblitz (74 fps/49 fps): I feel that this blaster is effective in close quarters in unmodified form although the Dart Zone Spectrum, with an Out Of Darts Mighty Mama, is going to outperform this thing. However, this thing has mod potential. You may mod the main blaster to hit 100-110 fps with IMRs and I saw a claim that the modded shotgun may hit 70-85 fps. A modded Nerf Elite 2.0 Motoblitz might outperform a stock Dart Zone Spectrum but the Out Of Darts Mighty Mama I going to have a faster reload than the Nerf Elite 2.0 Motoblitz Shotgun. Note that the Motoblitz with IMRs might have a slower rev up time than the Dart Zone Spectrum.
Nerf Elite 2.0 Wild Edition Trailblazer (71 fps): This is a very effective pistol. The only reason why you might not have one in your loadout is if it is too big.
Nerf Rival Pathfinder (89 fps): The Pathfinder is a very effective blaster but you will need to modify your mags to make them work.
Adventure Force Alpha Auto 72: Not an effective blaster IMO. The drum can be moved by accident too easily and the rate of fire is too slow plus this thing has a tendency to skip shots.
Adventure Force Pyroraptor: Terrible. There’s no sight picture and this thing jams too much with the recommended darts.
Adventure Force Tactical Strike Deuce Pro: Terrible, I wouldn’t even use this if it worked well. I think you can mod it to feed reliably although I still wouldn’t use it.
Adventure Force Tactical Strike Jurassic Pro: Too Flimsy. It could have been done much better and I won’t touch it because of that.
Dart Zone Vulcanator: Too low velocity and the velocity drops too much in full auto to be competitive. Also What The Heck is going on with those magazines? They should have just made a 100-110 fps Rapidstrike with a rechargeable battery so there is no velocity drop in full auto. I won’t touch the Vulcanator because it’s a disappointment.
Dart Zone Max Dictator: I don’t see any real problem with this except I feel like the ammo might be worn out faster with the system and the reloads are too long and awkward.
Dart Zone Max Tomcat (149 fps): I really like this blaster and I recognize that it can be very effective. I feel like the drum would be used by newer people (to super stock class battles) and the more experienced people are just going to use Talon Magazines with this. I’d personally run this with Talon Magazines once my drum ran dry… if I owned one of these.
Dart Zone Pro MK-1.2 (195 fps): The stock is trash, let my get that out of the way. You may reduce the rate of jams if you remove part of the shell but it’s been reported that you won’t get any jams if you get rid of the dart guide. With a removed dart guide and a replacement stock I’d have to say this is a good option if you want a blaster that hits around 195 fps. I know I want to get one and do the mandatory modifications but I don’t really play at that fps.
Dart Zone Pro MK-2.1 (134 fps): I think this is a good blaster but it has the same issue that I have experienced with my Aeon Pro and Stryker… the locks slow down the rate of fire even when you pay attention to what your doing. I’d get one if someone I can get the locks to behave the way that I like.
Nerf Hyper Evolve-100: Has the best feeding of any Hyper Blaster so far but it’s too inaccurate for me to get one quite yet.
Skeem let’s calm down for a second. You probably got a lemon… a very good lemon. The 111 fps was an incorrect reading due to the AF Super Darts, I got 114 fps one time out of a blaster averaging 72 fps.
If you’d like a mag-fed semi-auto blaster that hits harder than most stock blasters then I recommend the Dart Zone Spectrum found on Amazon.
My Personal Blasters
Nerf Elite 2.0 Trailblazer (67 fps)
DZ Spectrum (100 fps)
Nerf Rival Kronos (93 fps)
Nerf Rival Hera (99 fps)
Nerf Rival Perses (106): Slightly modified with a Hopper Extension.
AFTS Nexus Pro (146 fps): Slightly modified with a Blowout Prevention Piece.
DZM Stryker (150 fps): Slightly modified with a Blowout Prevention Piece and a planned Vertical Fore Grip.
My Loaner Blasters
Nerf Elite Disruptor (63 fps)
AF Destroyer (75 fps)
AF Arsenal Carbine (72 fps)
AF Max Havoc (63 fps)
AF Villainator (87 fps)
AF Villainator (87 fps)
Nerf Rival Takedown (82 fps)
Nerf Rival Hades (91 fps)
Nerf Rival Helios (92 fps): Will be a Personal Blaster when I get the Worker Pump Kit unless I deem the Nerf Rival Pathfinder to be superior.
My Useless Blasters
Nerf N-Strike Jolt (54 fps)
AF SpringFire (74 fps)
Nerf Rival Knockout (88 fps)
AFTS Liberator (71 fps)
AFTS Aeon Pro (134 fps)
My Future Blasters
Big Power Electric BIG501 (73 fps): Will be a Personal Blaster.
Nerf Elite Retaliator (90 fps): Will be a Personal Blaster once I modify it with a Worker Pump Kit and a 5kg Spring.
Nerf Rival Pathfinder (89 fps): Will be compared to my Modified Helios to see which one is superior. If is is superior then it will become a Personal Blaster. I will modify all of my magazines to feed reliably. Edit: If it fails to become a personal blaster then I’d probably convert it to half darts using the Worker kit.
Nerf Modulus Mediator (80 fps): I will likely modify this with a 4.5kg spring and categorize this as one of my Loaner Blasters.
37 Votes in Poll
34 Votes in Poll
25 Votes in Poll
None of these are appealing to me lol.
New Gameface pistol
I saw a video on it and it looks like it looks like it feeds like a boss.
Are you going to using the Nerf Hyper Mach-100 as a full auto shotgun because the Nerf Hyper Mach-100 has poor precision, poor range, and an inconsistent rate of fire?
Why not? Do you just think springers need a low capacity?
I mean… can’t we imagine how good this blaster could be? Just imagine: 100 Round Capacity… 110 fps… a refined hop up… reliable feeding because of an agitation system (hopefully)… 70-80 foot ranges… good precision at 50 feet…
I don’t think that thinking negatively will help us live better lives. I’d rather have positive hopes and low expectations than negative hopes and high expectations.
31 Votes in Poll
Here’s my story: Yesterday was the day my school had an unannounced drill where there was an “armed person” and we had to evacuate. During the evacuation I had to round a corner along the evacuation route and my gosh did I got to see a sight. When I rounded the corner I came face to face with the local swat team. Luckily I already had my hands up to show I wasn’t a danger and I slipped right past them to safety.
To be honest you get kinda messed up after you have been caught off guard by a swat team because you were only expecting to see police. Ironically I couldn’t listen to music to calm myself afterwards because the sound of the drums in the music disturbed me (they reminded me too much of blanks).
34 Votes in Poll