Board Thread:General Nerf discussion/@comment-38684270-20200110172538/@comment-26431461-20200111025325

Elliottw wrote:

But here's my next problem. When I upgraded the motor, the increased speed and momentum creates a situation where the pusher goes into a continuous feedback loop. The cutout switch that's supposed to kill the motor when the pusher fully retracts, doesn't cut out long enough to prevent the momentum of the pusher mech from starting a new cycle. Kind of like a car "dieseling". Check out the video. Oh, now I finally understand. This issue has been plaguing my Rapidstrike for 3 years now, where the cutoff switch stops it, but not until has basically completed another half cycle.

The thing is, it's still running off of stock motors and batteries. Every time I try to fix it, it seems fine when the blaster is open, but when I close it, it's back to its old self.

Do you know why?