Board Thread:General Nerf discussion/@comment-27306930-20190923064918/@comment-27306930-20190927062049

Okay, I lied, that wasn't my final post. Let's talk about Ballistics vs. Aerodynamics in Flywheel Blasters

For starters, Tail Induced Turbulence doesn't affect flywheel blasters. That's a springer thing. What does affect flywheelers is "crush", "Glass Ceiling", and "Flywheel Recovery Time". These are all really important factors that affect the performance of specific blasters, and to a lesser degree the darts themselves.

But in reality, once a dart exits the barrel, whether it's a true barrel like a Caliburn, a faux barrel like a Stryfe, or a short barrel like a Jolt, the ballistic profile of darts behaves exactly the same. In other words, it doesn't matter how the dart gets up to speed. Once it's done accelerating and exits the blaster, ballistics takes over. And at that point the rules are all the same.

That being said, this "Bouncing Over Oblong Barrel" problem might need further discussion 😉