Board Thread:General Nerf discussion/@comment-8975323-20130506224820/@comment-10582531-20130714203926

REALNerfNinja6 wrote: REALNerfNinja6 wrote: RNN I think yours might be defective, mine is modded and I use it for real wars, stock it was just ok, but the scout and the strikefire are both inferior (reverse plunger). Yeah, mine's defective. Even a Switchshot is better than it, but just barely. (And the Switchshot is shit, really). The Tech Target blaster is SUPER it is easy to use, has range almost as good as the Proton, never jams, works with Streamlines... and is blue. The weakness of that thing is the lack of tactical rails.

Tech Targets are great, I got six! 3 are light green and fire Mega's, and 3 are blue micro-firing ones.

They're accurate,  respond well to modification, and are easy to work on.

The Mega version is particularly powerful, and easy to convert to micro's. If you mod a Mega one, and convert it to fire micro's, it will be much more powerful than an Elite blaster. There is no air restrictor, just 2 concentric rings of holes... you can ream out the holes in the inner ring until they break through, and you have one hole the size of the end of the plunger tube, as well as a dart stop. This also removes the barrel post, so it can fire Stefans. Wrapping teflon tape around the plunger head under the O-ring, and lubing it, will create a seal that will vacuum-load a dart through brass tubing (CPVC will work, too). Unless the spring is too old, it is plenty powerful. If you like your friends, don't fire this blaster at them at close range!

The blue micro-dart version just needs an A/R removal, and plunger seal improvement, to achieve respectable ranges. The stock barrel is pretty accurate; I've never felt the need to 'brass' mine.

They are quite slim, the grip is very comfortable, and I think they look a lot cooler than a Nite Finder.

You can find 'em really cheap!