Board Thread:General Nerf discussion/@comment-27923854-20180113214632/@comment-27306930-20180114025119

Excellent video !

I will agree with you on several points. The dart pusher is too short. It's just long enough to push standard Elite darts into the flywheel cage. If you use clones, which are notorious for being inconsistent in length, then you're bound to have problems. I found it necessary to mod all my Stryfes by lengthening the pusher head, or replacing the pusher altogether.

The trigger too has its unique set of challenges. The pull is long. If you don't let it return all the way forward it doesn't catch the next dart properly. And you're right, the distance from the handle is all wrong. That being said, it's not a show stopper for me.

So far, I haven't had any issues with the barrel attachment point. Everything locks on pretty firmly, and I haven't experienced any significant "wobble". That might be an idiosyncrasy with your particular blaster. As a quick fix, you can apply a dot of epoxy on the shell above and below the barrel to take up any slack.

I haven't had any issues with darts popping out of the clip into the space below the jam door. Yet. But now that you mention it, it's a definite possibility. In the past I've found darts that don't stay in the clip are too well worn to be practical. I just pitch 'em.

It would be awesome if the magwell was flared. But honestly, none of the Nerf products have flared magwells. I suppose I've just gotten used to it. But I wouldn't call out the Stryfe. The same could be said of the Retaliator.

Otherwise, you're spot on HM. Sure, we could argue about styling, but  to be fair, for the money it's one of the best platforms for modding.